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Lost Fantasy

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Devlog

  • Devblog #4 - Gold Release
    April 20, 2020 by Royal Guard Studios
    1
    #Final Version, #Gameplay, #Graphics, #Polish, #Story, #Guidance, #Balance, #Sound effects, #Update, #Visuals, #major update, #devblog, #Major
    What's new? Story and Core Mechanics: After our feedback last week, we realized our game was still heavily lacking in the guidance department. As such, we went in and added significantly more guidance... Continue reading
  • Devblog #3 - Polish Release
    April 13, 2020 by Royal Guard Studios
    1
    What's new? Story and Core Mechanics: After the vital but understandable feedback last week, we decided to make a significant pivot to our game concept. We dropped the initial idea of adding more clas... Continue reading
  • Devblog #2 - Beta Release
    April 06, 2020 by Royal Guard Studios
    1
    #Graphics, #Update, #Major, #Sound effects, #Visuals, #Story, #Gameplay, #Multiplayer, #Room select, #Photon, #Black Magic
    What's new? With this week we decided to polish the game visually and audibly. We visually revamped the menus, the maps, and the enemies. We added entire new playable map to the game! This map allows... Continue reading
  • Devblog #1 - Alpha Release
    March 30, 2020 by Royal Guard Studios
    1
    #devblog, #new class, #new enemy, #major update
    What's new? With this version we introduce the new playable class, the Archer. She can fire away arrows from a long-range adding a new dynamic to combat. With her comes new combo ultimate interacts an... Continue reading
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